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Question by oliver-jones · Nov 28, 2010 at 07:44 PM · particlesystemparticle

NoobQuestion: Help With Particles - Simple

Hello,

I'm sure this is a simple question, but I have attached a particle system to a missile (Asset Folder > Smoke Trail), How do I make the particles 'appear' faster?

Example: My missile is moving very fast, what setting will control the 'birth speed'. Because right now, when it leaves a trail, you can hardly see the particles that are left behind.

Thanks

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Answer by 3dDude · Nov 28, 2010 at 07:50 PM

ok this is pretty simple... just change the min/max emission to the level you need.. you might also want to lower the min/max energy because it will slow down the game if you have lots of emissions...

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Answer by azzogat · Nov 28, 2010 at 07:51 PM

This doc pretty much explains it I guess. You need to tweak the particle emitter.

http://unity3d.com/support/documentation/Manual/Particle%20Systems.html

You need to find the right combination between max energy/ min emission for your object speed. Trial and error solves everything.

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