How to make masks work for Legacy animations?
When I use the legacy animations (because the other versions don't import the animation correctly), the masks don't seem to do anything.
I have a blend file with 2 rigged characters and a vehicle in it, I set the type to legacy as otherwise the animation isn't correct, but I want the ponytail of 1 of the characters to be procedurally animated, so I need the ponytail-bones to be masked out so they don't have keyframes. (as the keyframes overwrite the procedural animations).
I this a know bug, or is there a way to do this?
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