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Question by Boi · Sep 08, 2012 at 08:26 PM · c#animationruntimeaddkeyframe

Add keyframe in existing animation at runtime

Hi,

I have a cube with an animation that moves it from position (-5, 0, 0) to (5, 0, 0) in 2 seconds. I have a keyframe a time 0:00 and 2:00. What I want is to have a GUI button that when clicked, adds a keyframe to the animation at time 3:00 with the cube at position (0,0,0). The creation of the button and the actual positions obviously aren't the issue. The adding of a keyframe to an existing and playing animation at runtime is.

I prefer C#.

Please advice.

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avatar image Boi · Sep 11, 2012 at 04:55 PM 0
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Is this even possible? Am I not asking it right?

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