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ios 64bit overhead spike after update unity5
after update to unity 5
low fps in editor
and
after start game 1min
then lagged and i can see Overhead Spike in profiler
this is not happened in 4.6 il2cpp build
unity 5 T.T
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the same here. i'm seriously thinking of downgrading this week because I 'm unable to find the cause and I feel like re-making my game, like a nightmare...
low fps
lag
jerking
legacy shaders ? (why ? Oo ) .................................................
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