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I have transparent areas in my sprite, how can they show up as transparent in Unity?
I've made a sprite with transparent areas, but when I import it into Unity it's opaque white where it should be transparent.
How do I fix this?
Thanks in advance.
Have you tried setting the format of the sprite to trucolor?
Answer by ionside · Nov 22, 2019 at 03:38 AM
Have you gone through the sprites import settings?
https://docs.unity3d.com/Manual/TextureTypes.html#Sprite
You need to make sure the material you're using has Transparency options, too.
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