UNet CCU is not cleared
CCU is not cleared after the destruction of the match performance. At the same time there are no active sessions of the game. CCU The index rose from 6 to 14 using one Editore creating and stopping the game.
I using standart network lobby manager.
Answer by Fenrus89 · Mar 15, 2016 at 07:20 PM
One more trouble! Click create new match. After that - stop server. And we have new and new not stoped lobbys.
[1]: /storage/temp/65980-скриншот-2016-03-15-211553.png
Your answer
![](https://koobas.hobune.stream/wayback/20220612071948im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Simple Question: Is the Unity 5.4+ "NetworkLobbyManager" bugged? 0 Answers
Object reference not set without object? Calling ListMatches and getting this error 2 Answers
Networking - how to define whether the button are clicked by which client 0 Answers
OnLobbyServerSceneLoadedForPlayer not called for client 1 Answer
unet and automatic matchmaking. 0 Answers