Question by 
               stefanceltare12 · Apr 03, 2020 at 05:11 PM · 
                2d2d-physics  
              
 
              I can not detect collisions !!! Pls Help !!! I have put colliders on all objects and a Rigidbody2D on the one with the script. I have also put the object to dynamic, not kinematic. Also, I am new to unity.
 using UnityEngine;
 
 public class BallCollision : MonoBehaviour
 {
      private void OnTriggerEnter2D(Collider2D collider)
        {
            Debug.Log("pls work");
        }
 
              
               Comment
              
 
               
              @stefanceltare12 , is Trigger is set on one of the Colliders?
 
               Best Answer 
              
 
              Answer by sztobar · Apr 08, 2020 at 09:25 PM
Do your colliders have isTrigger property? OnTriggerEnter2D callback is called only when contact with trigger collider. Read more about it in unity docs
Answer by stefanceltare12 · Apr 03, 2020 at 05:32 PM
I have a "}" at the end but I forgot to put it here.
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