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Question by Fencer300 · Mar 15, 2016 at 06:56 AM · objecty-axis

Moving objects via Mouse and Touch on Y axis

I want to make an object move on only the Y-axis only, moving to a mouse click or touch. I want to make several objects do this so I how do i make each one separately move up and down and not at the same time when pressed above or below them. Sorry Im new at this :P

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Answer by See_Sharp · Mar 15, 2016 at 08:54 AM

Break your question down, and hit google. If there's something you're stuck with, hit google again. This is the basics of basics, and google has a zillion hits on all of these problems you might encounter.

Here's a break down to feed your google:

  1. "Unity how to move a gameobject"

  2. "Unity move object along one axis"

  3. "Unity move gameobject to mouse position"

  4. "Unity get closest object"

Answering this with a complete script feels like working for free, and you haven't learned a thing out of it.

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avatar image Fencer300 · Mar 15, 2016 at 10:29 AM 0
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Thanks so much ^.^ Was needing a lil push in the correct direction. I now have it move up and down, but it moves too slowly: using UnityEngine; using System.Collections;

 public class NewBehaviourScript : $$anonymous$$onoBehaviour {
 
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
         Camera.main.ScreenPointToRay(Input.mousePosition);
         Vector3 mouse = Input.mousePosition;
         mouse = mouse;
 
         transform.position = new Vector3(0, Camera.main.ScreenToViewportPoint(mouse).y, 0);
     
     }
 }
 
avatar image See_Sharp Fencer300 · Mar 15, 2016 at 02:00 PM 0
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mouse = mouse ? <- this line of code doesn't do anything. Also, you'll need ScreenToWorldPos, not ScreenToViewportPoint.

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