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Question by jamesmva · Mar 14, 2016 at 04:55 AM · 3dpositioningproblem during runtimelocalposition

Object dont move to the new position on game mode

I'm having a problem with an object in my scene. I have made the object and made a script for it. When i change the place of the object in the scene mode and then i go to the gamemode the object is not in the new position. The object is the flying hamburger. Why this is happening?

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avatar image ZefanS · Mar 14, 2016 at 05:13 AM 0
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You mentioned a script in your question. Could you post it?

avatar image jamesmva ZefanS · Mar 14, 2016 at 10:12 PM 0
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pragma strict

var ParticlePickUp_fx : Transform;

function OnTriggerEnter (info : Collider) { if (info.name == "Cake"); { Debug.Log("Cake picked up"); var effect = Instantiate(ParticlePickUp_fx, transform.position, transform.rotation) ; Destroy(effect.gameObject, 3); Destroy (gameObject) ;

} }

avatar image jamesmva jamesmva · Mar 14, 2016 at 10:13 PM 0
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That is the script that im using in my cake/hamburger object.

avatar image SaurabhStudio · Mar 14, 2016 at 06:17 AM 0
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$$anonymous$$ay be your script is accessing that gameobject . when you change position it comes back to original place.. Please add script.

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