Question by
DevedGames · Mar 11, 2017 at 01:04 PM ·
scripting problemmeshsavesphere
Save a script created mesh as mesh
Hey, i created mesh with script, but the mesh is only visible at runtime, do you have an idea how i can make the mesh always visible( laso in editor screen).
Thanks for any help.
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Answer by igorejj44 · Mar 07, 2019 at 03:22 PM
I had the same problem and found the answer here.
https://answers.unity.com/questions/1366145/how-to-save-a-gameobject-with-script-generated-mes.html
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