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Question by Aaeshah · Sep 13, 2017 at 11:16 PM · unity 5vuforiaaugmented-realityaugmented reality

Physical Based Lighting/shadow Augmented Reality

I've been trying to detect the real time light source in the physical environment and use it on the augmented objects using Vuforia and Unity but I could not achieve that. if there are already existing projects or someone is working on the same method. please help!

examples: https://youtu.be/LcDN4OlbFt8 https://youtu.be/ltfjALhyjBY https://youtu.be/v4Mo1NjXYu4

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Answer by walidabazo · Dec 22, 2017 at 07:28 PM

Tutorial Unity 2017.3 and Vuforia 7.0 on Augmented and Virtual reality ( Mixed Reality ) With shadows and how can be Change opacity ( Intensity ) Shadows

[1]: /storage/temp/107835-12-22-2017-9-24-13-pm.png

Tutorial Videos

https://youtu.be/C9br8qph2cI


12-22-2017-9-24-13-pm.png (219.8 kB)
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