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[Solved] SteamVR - Replacing the Vive controller texture/model IN Unity?
Hey, do any of you know how I can use a custom texture in Unity? I've tried disabling the existing model loader script, and adding the model, with my own texture, but then I lose all the touchpad and button tracking stuff. I've also tried messing around in the "SteamVR_RenderModel" script, but I just can't figure out where to inject my own texture :/ I just want to replace the texture of the controller...
Edit: Sometimes the most simple solution, is the right one. I rotated the texture 180degrees, then flipped it horizontally. It fits now! SOLVED!
Answer by cadpeople · May 30, 2016 at 02:45 PM
Sometimes the most simple solution, is the right one. I rotated the texture 180degrees, then flipped it horizontally. It fits now! SOLVED!