- Home /
 
               Question by 
               chesterhilly · Mar 12, 2016 at 06:39 PM · 
                timeadsdelay  
              
 
              Delay Advertisements when switching between scenes?
So I have have a script that plays an add every 90 seconds. Every time you change scene (which is quite regular) An ad pops up.
Does anyone know how to delay this
Script:
 using UnityEngine;
 using System.Collections;
 using UnityEngine.Advertisements;
 
 public class ShowAds : MonoBehaviour
 {
     float timer;
     void Start()
     {
         Advertisement.Initialize ("<YOUR GAME ID HERE>"); //REMEMBER TO EDIT!!
     }
 
     void Update()
     {
         timer -= Time.deltaTime;
         ShowAd ();
     }
 
     public void ShowAd()
     {
         if (Advertisement.IsReady () && timer <= 0) 
         {
             Advertisement.Show ();
             timer = 90.0f;
         }
     }
 }
 
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
Do something every 0.5 seconds 3 Answers
Animator idle minimal delay 0 Answers
Unity IAP InitializePurchasing taking too long. 1 Answer
How to load ads before showing? 0 Answers
Cycle Textures Over Time 2 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                