Sprites Blur at distance
Hey, I'm currently working on a game that will include researching the Periodic table, This is what the table will look like when 100% complete minus the currently repeated elements
But the problem is, that although each individual sprite is nice and crisp. when I Zoom out it gets really blurry and looks really bad. Any Ideas?
$$anonymous$$y guess is your camera zooms out so much that the text cannot fill certain pixels as the predicted size is smaller than that of a pixel.
How Do I fix this, I need them all the be sharp. I have seen sprites this small be Sharp before.
Have you tried setting filter mode to point in the sprite's import settings? Also make sure mip maps are turned off.
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