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Question by doujiang_xuxu · Mar 14, 2016 at 08:55 AM · elements

is there a way to know ui element is visible in the scroll view?

I was use the UGUI, alt text

one page is show six itemelement, when I drop the scroll view, is there a way to know which itemelement is visible in the scroll view?

1.jpg (22.3 kB)
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Answer by doujiang_xuxu · Mar 22, 2016 at 09:01 AM

myself fix this question, first: Get the count to show in the scroll view.

 private int CalculateCurElementShowCount()
 {
     float offsetCellX = 10.0f;
     float offsetCellY = 10.0f;

     ColumnElementCount = -1;
     RowElementCount = -1;

     if (UI_GridGroup.constraint == GridLayoutGroup.Constraint.FixedColumnCount)
     {
         ColumnElementCount = UI_GridGroup.constraintCount;
     }
     else if(UI_GridGroup.constraint == GridLayoutGroup.Constraint.FixedRowCount)
     {
         RowElementCount = UI_GridGroup.constraintCount;
     }
     
     if(ColumnElementCount == -1)
     {
         ColumnElementCount = (int)( (rectComponent.rect.width + offsetCellX)/(UI_GridGroup.cellSize.x + UI_GridGroup.spacing.x) );
     }
     if(RowElementCount == -1)
     {
         RowElementCount = (int)( (rectComponent.rect.height + offsetCellY) / (UI_GridGroup.cellSize.y + UI_GridGroup.spacing.y) );
     }

     int Count = ColumnElementCount * RowElementCount;
     if(Count < 0)
     {
         Count = 0;
     }

     return Count;
 }

second:

 float showPercent = 1 - ScrollRectConl.verticalNormalizedPosition;
 int centerIndex = (int)(CurAssetList.Count * showPercent);
 int halfOffsetIndex = (int)(ScrollShowCount / 2.0f);

     downloadLogoStartIndex = ((centerIndex + halfOffsetIndex) >= CurAssetList.Count) ? (centerIndex - ScrollShowCount - ColumnElementCount) : (centerIndex - halfOffsetIndex - ColumnElementCount);
     downloadLogoEndIndex = (centerIndex < halfOffsetIndex) ? (centerIndex + ScrollShowCount + ColumnElementCount) : (centerIndex + halfOffsetIndex + ColumnElementCount);

     if (downloadLogoStartIndex < 0)
     {
         downloadLogoStartIndex = 0;
     }

     if (downloadLogoEndIndex >= CurAssetList.Count)
     {
         downloadLogoEndIndex = CurAssetList.Count - 1;
     }
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Answer by hamokshaelzaki · Dec 12, 2016 at 04:08 PM

Well, I have reached some good utility exist in Unity3d, I hope this helps:

RectTransformUtility.RectangleContainsScreenPoint

https://docs.unity3d.com/462/Documentation/ScriptReference/RectTransformUtility.RectangleContainsScreenPoint.html

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