HUD Header need to be rendered for all scenes
Hi guys ! I'm working on a 2d game with lot of UI elements. I wish to have a header (containing informations of kind level, energy, coins, ...) that need to be visible all the time in the game (in all the scenes). I know that it is impossible to render more than one scene at once with unity, which eliminate the possibility of showing the header in one "always-shown" scene and the other scenes as subscenes. Please, can anyone suggest a solution for this problem?! thanks :D
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