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Question by boylamn · Oct 31, 2015 at 07:53 PM · scripting problemunity 4.6gameplay

How I can count how many time gameOver scene is loaded ?

I'm building a game and I want to add an interstitial ads to it, but I want it to appear after the player lost every 3 times. So when the player loses for the first time the ads will appear, and when he loses for the second and third time, nothing appears until he lost for fourth time.

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Answer by Statement · Oct 31, 2015 at 11:59 PM

You could just make a static variable to keep track of how many times you've died.

 using UnityEngine;
 
 public class NewBehaviourScript : MonoBehaviour
 {
     static int timesDied; // Information is kept between level loads
 
     void Start()
     {
         Die(); // "ADVERTISEMENT: sham poo"
         Die(); // "ad free death"
         Die(); // "ad free death"
         Die(); // "ADVERTISEMENT: sham poo"
     }
 
     public void Die()
     {
         if (timesDied++ % 3 == 0) // Left hand side will be 0, 1, 2, 0, 1, 2 etc
             DisplayAds();
         else
             print("ad free death");
     }
 
     void DisplayAds()
     {
         print("ADVERTISEMENT: sham poo");
     }
 }
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