Question by 
               krocky4234 · Jun 22, 2020 at 06:31 PM · 
                c#collisioncollider  
              
 
              Physics.CheckSphere get collision GameObject
Hello, How can i get the Gameobject the Sphere (Physics.CheckSphere(GroundCheck.position, groundDistance, groundMask)) is colliding with? I have tried with the OnCollisionEnter(Collision collision) function but i didnt work out. Is there a was to get the collision GameObject?,Hello,I am currently checking a collision with a wall like this: isWallJump = Physics.CheckCapsule(WallCheckBottom.position, WallCheckTop.position, 1f, groundMask); but i need the GameObject that im colliding with.
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