- Home /
Scripted animation not working on windows 8
Hello everyone.
I have a script that is creating animation at run-time.
The script has been tested and working on the following:
Editor (all platforms)
Android
iOS
When trying to run it on either windows 8 phone or windows 8 store, the script isn't working.
It's not giving any erros or any other indication to why its not working.
To make it clear: the app is compiled and deployed successfully to a device, just the animation isn't playing....
The script is pretty big so I don't want to post in here.
Any ideas? (if there are specific parts of the code you might want to see, let me know)
Thanks!
Answer by dorpeleg · Dec 24, 2013 at 10:01 AM
Have been reported as a bug to unity.
They confirmed it and fixed it.
Fix should be available in 4.3.2.
I have simple animations running well on editor/ios but I'm having problems running on WP and WSA; just updated to 4.3.2 but it's still the same. Do you have the case number or any update on this?
Actually I found the case number 576101 in your other post, but I can't access it, so can you confirm if that it's now working for you?
at appears to have been fixed in 4.3.3
Windows Store Apps/WP8 : AnimcationClip.SetCurve will work correctly now.
I havn't updated to 4.3.3 yet, but you should give it a try
Your answer
Follow this Question
Related Questions
Scripted animation not working 1 Answer
EDITOR: How to Change Animation Curve Colors 0 Answers
Runtime instantiated prefab doesn't animate 3 Answers
"getcurve" from a gameobject 0 Answers