- Home /
Lighting behaves strange on Android devices?
An imported blender model rendered on Unity looks like this,
However, when exported to Android, on Galaxy S4 looks like this,
How can it be possible? The lights and shadows behaves very different. The scene only contains a directional light. Testing it on Moto G and Moto E for example, this problem doesn't show up and works fine..
20160308174531.jpg
(19.5 kB)
Comment
Your answer
Follow this Question
Related Questions
[SOLVED] Lighting looks strange on Android... 1 Answer
Lighting and Graphics for low GPU (mobile VR)? 0 Answers
My Draw Calls go from 30 to 125 and I have twice as much tris/verts when I enable a spotlight. Why?? 1 Answer
Manually configure light bounds? / Optimising lighting for dynamic batching 0 Answers
I can't see light effects in Android AVD 0 Answers