- Home /
Question by
zeroxboy · Mar 08, 2016 at 08:54 AM ·
unity 5android buildandriod
How to import Android studio project to Unity(5.0) project ?
Hi all,
I tired to import Android studio module to Asset->Plugins->Android but i got error at runtime like this
And this is my AndroidManifest
And Class PlayMobileSDKUnityBridge look like this
public class PlayMobileSDKUnityBridge extends UnityPlayerActivity {
private static final String ON_REQUEST_LOGIN_PLAYMOBILE_WITH_PACKAGENAME_SUCCESS_CALLBACK = "OnRequestLoginPlayMobileWithPackageNameSuccess";
private static final String ON_REQUEST_LOGIN_PLAYMOBILE_WITH_PACKAGENAME_FAILURE_CALLBACK = "OnRequestLoginPlayMobileWithPackageNameFailure";
private static Activity currentActivity;
private static String gameObjectName;
public static void init(String gameObjectName)
{
PlayMobileSDKUnityBridge.currentActivity = UnityPlayer.currentActivity;
com.nilecon.playmobilesdk.PlayMobileSDKUnityBridge.gameObjectName = gameObjectName;
}
public static void initPartnerCode(String partnerCode) {
PlayMobileSDK.initPartnerCode(currentActivity,partnerCode);
}
public static void useSandbox(boolean isSandbox)
{
PlayMobileSDK.userSandbox(isSandbox);
}
public static PlayMobileSDKInternal.RequestLoginCallback onRequestLoginPlayMobileWithPackageNameCallback = new PlayMobileSDKInternal.RequestLoginCallback(){
Any one help me. How to solve this problem
Thank for advance
screen-shot-2559-03-08-at-123132-pm.png
(30.3 kB)
screen-shot-2559-03-08-at-123336-pm.png
(147.5 kB)
Comment
Your answer
