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Question by pritam.dash · Mar 07, 2016 at 04:18 PM · unity 5button trigger eventsmenu screenmenu-item

Creating and organizing Game Menu and Level Menu

I have a game menu which shows different level names. I want level 2-5 to be inactive in the main screen. User can click only on Level 1 button. Onclicking other levels a pop-up will appear.
Level 2 button will be active once level 1 is completed. Level 3 will be active once Level 2 is finished and so on. I am new to unity and game development. Please help me with this situation.
Thank you for your time..

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Answer by Graphics_Dev · Mar 07, 2016 at 04:19 PM

You will need something like this (unless you want to try to make it yourself):

https://www.assetstore.unity3d.com/en/#!/content/10070

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