Is it possible to use an 3d Animation with Anima2D?
In Anima2D I have my character with their bones rigged, and I can create a mask for it, but the Animator component cannot load it. I want to use the popular Raw Mocap Data from the Assets Store. https://www.assetstore.unity3d.com/en/#!/content/5330
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Answer by Jeysam1 · Mar 28, 2018 at 07:42 PM
can you tell me how did u create the mask for ur character ?
I can't remember because this was an old thread, but I think I used the default humanoid avatar
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