Question by
abarcacrespom · Nov 03, 2020 at 08:06 PM ·
resolutiontilemapgridtiles
I have displaced tIles depending of the game resolution
So im trying to make a game with tiles in unity 2019.4.10f1, and all sems to be good when i made the palet, adjusted the tiles, and drawed the tile map. But in the game view, the tiles are lightly displaced and there are blue spaces between some of them. It depends of the game resolution, and i dont know what to do to set it correctly Thank you and sorry for bad english.
Comment
Your answer
Follow this Question
Related Questions
Make a 2D tile take up more than 1 grid cell 0 Answers
How To Get Tile Cell Position 0 Answers
Tilemap, unique tiles. 1 Answer
Move Object around a platform of tiles 0 Answers