Question by 
               unity_YYoxtjdH92iNIg · Jan 26, 2020 at 08:29 PM · 
                triggernavmeshnavmeshagent  
              
 
              Navmesh Agent trigger ?
İ have a navmesh agent and FPS controller.. i want to agent follow FPS when Fps Enter a trigger.. i tried something but it doesnt work..
here is my code :
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.AI;
 public class hedefbul : MonoBehaviour
 {
     public GameObject target;
     public NavMeshAgent agent;
     // Start is called before the first frame update
     void Start()
     {
        
     }
 
     // Update is called once per frame
     void OnTriggerEnter()
     {
         agent.SetDestination(target.transform.position);
 
 
     }
 }
 
               Comment
              
 
               
              Answer by Heimlink · Feb 10 at 10:48 AM
I'm not sure if you ever solved this, but I've found some useful information here: https://docs.unity3d.com/Manual/nav-MixingComponents.html
TL;DR Add a collider and kinematic rigid body.
Your answer
 
 
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