Is Upgrading to Unity 5 from Unity 4 reduces the build size for iOS?
I wanted to know if there is any way unity 5 is optimized to reduce the build size for iOS? If so how much difference will it be. Because upgrading will break physics and lighting in a project. If the difference is big then only it is worth upgrading because baking light and setting physics will take time. What is your experience with this?
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