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How to export animation from blender to unity ?
I have downloaded character from mixamo and edited the animation in blender. When I Import The animation to Unity, it plays on specific transform like 0, 0, 0. There is no problem with other animation from mixamo. I have searched google and I still don't get the answer.
whats your problem ? when you export animation then you freeze transform at 0,0,0 and animation plays on 0,0,0.
The transform become red in unity like I animate it in unity, but I do it in blender. I want the animation plays without saving transfrom like normal from other model.
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