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Question by tosiaalwayssmile · 6 days ago · shadertransformmaterialfps

FPS Microgame and weapon display

I have FPS Microgame project from Unity HUB.

I want to add another form of health display in form of diegetic screen in fron of the weapon.

I added element as a weapon child, so it moves with weapon. It looks OK in the editor: alt text

But in-game, weapon is always rendered last, over that element: alt text

I tried changing render queue in the material, but it changed nothing. Literaly have no ide what can cause the issue.

2.png (33.6 kB)
3.png (47.0 kB)
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