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Question by theone95 · Mar 03, 2016 at 12:37 PM · optimizationprofilerobject pool

Total object count in profiler?

Can some please tell me what is the meaning of this value?

I was learning how to build a infinite runner type game(2D),and i was learning about object pooling method.

After implementing few objects,the game is working fine no lag,everything s fine.(For Mobile Devices)

If I am only taking objects and setting them as false and again using them when i need,then why is the total object count reached till 935?(After 935 it all most stops,and does not increase much) but why is this happening?

Have i used the wrong algorithm?

What does total object count even mean? And are my values given in the pic below bad for a mobile game? I couldn't find any proper explanation. Please help alt text

profiler.png (20.6 kB)
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