- Home /
What is the best way to render a depth map to Texture2D?
I know unity is rendering things on a depth map so that it can do z-test. but i never know how to get it out or do anything on it with shader
Comment
koobas.hobune.stream |
|
Close Help |
I know unity is rendering things on a depth map so that it can do z-test. but i never know how to get it out or do anything on it with shader