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Question by Ashton-Benedict · Jun 28, 2016 at 01:04 AM · rotationbug2d animation

2d Animation, Rotating GameObject bug

I am making a running animation for my character which has many parts to it. But there are two pieces that I have a problem with, the "LeftFoot" and "RightFoot". The problem is very complicated to explain so basically if the foot was rotated to -8 on Z-axis and is then rotated in a positive direction like 27 on Z-axis.... It automatically would change -8 to 308 and when the animation plays it would flip crazily until it gets to 27. it is very confusing and I need help....

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Answer by Rockhopper-GS · Aug 03, 2016 at 12:56 PM

Change the Interpolation to Quaternion.alt text


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avatar image Ashton-Benedict · Aug 03, 2016 at 05:43 PM 0
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Thanks soooo much. I would have never figured that out :D

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