Question by
$$anonymous$$ · Jan 29, 2019 at 02:20 AM ·
lightinglightmaplightmappingbaking
Once lights are Baked object becomes black.
Hi So I have come into an issue with baked lighting, my object is set to static a have a plethora of lights set to baked only but whenever I do bake the Object turns black but when I go to look at the Light-map data it appears to have baked properly. Does anyone know what could be causing this issue? This particular object and its lights are on a diffrent layer than other objects, but they are all setup to cast light to the proper layer. I am honestly out of thoughts on what could be causing this.
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