Android build error. Health is not apart of UnityEngine.Component.
I am creating an FPS game for android using unity 5. The scripts were all working fine until I switched the build settings from PC to Android. Now I am getting multiple errors in multiple scripts. The one I am trying to fix first is one that says 'health' is not a member of 'UnityEngine.Component' on line two below. Can anyone help?
if(hit.transform.gameObject.tag == "Enemy"){ hit.transform.GetComponent("AiHealth").health -= Damage; }
I suggest that you add some substance to your post. Although I fully understand the problem, its generally unacceptable to not explain your problem in your post description - its also generally unacceptable to post more code than you need to (which is what you've done here).
Answer by mwjjr76 · Dec 01, 2016 at 04:01 AM
Problem solved by just removing the quotation marks.
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