Question by 
               Noouhh · Mar 01, 2016 at 03:39 PM · 
                guimultiplayerhealth  
              
 
              [Help!] Showing only your health in a Multiplayer FPS game
So I have an extremely basic Multiplayer FPS game working using Unity's native networking features. I have a health bar show up at the top of the screen using this:
void OnGUI(){ GUI.Box (new Rect (10, 10, 100, 30), "HP | " + currentHealth); }
The problem with this is when I have one player shoot another, I shows both health bars at once, on over another. How can I have the player only see their health and not the other player's health?
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