Change rotation sensitivity of Oculus Rift?
I know its not recommended, but I am trying to adjust the rotation sensitivity of the Oculus Rift to a variable amount. I have been looking around all the imported Oculus Rift scripts but can't seem to find where the tracked rotations are actually set. I want to be able to rotate x% faster or slower then normal. I would appreciate any help!
I tried adjusting the cameraRig script inside of updateAnchors()
to no success by adjusting the camera by the change in the orientation ins$$anonymous$$d of absolute orientation. This had no effect on the rotation at all. Please help!
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