How to make the screen flash and fade red in Unity 5?
How would I go about make the screen flash and transparent red and fade out when taking damage? I'm sure it has to do with GUITexures but I'm not so sure how to do it. I have a TakeDamage function in one of my scripts so I assume it goes there. I have seen other threads concerning this topic but I couldn't get any of them to work. Thanks!
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What you probably want is to have an image that activates it self when you take damage and it should also set its alpha value to 255 and then fade it down to 0. That will give a basic damage flashing screen
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