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Question by LittleCodingFox · Feb 27, 2016 at 10:42 PM · uicanvasworld space

Alternatives to Canvas Draw Order when using elements that rotate around each other

I'm making a 3D card game on a World Space Canvas, and as such I need an image for the front and for the back of the cards. However, due to the draw order of the canvas, I can't just animate a flip on the cards while maintaining the draw order, since one of the elements will be on top. How can I achieve this? Is there some other way? I'm considering just using Sprites, but I need to figure out how to present Text on them.

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