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Question by Zajoman · Feb 28, 2016 at 02:21 PM · animationcameraeffect

How to animate camera effects (legacy)?

I'm using the legacy animation system which works flawlessly in every system in the game. Now, I'm trying to animate camera effects like Bloom, Fisheye, and the like, and here's the problem.

These components just don't show up in the animation editor (picture). In fact, no MonoBehaviors show up there, not even my own.

If I put these (my own) scripts on any other GameObject (where there is no Camera component attached), I can animate the public fields with no problems.

What's the catch? Does Unity disallow animating MonoBehaviors on GOs with a Camera component for some reason?

Thanks!

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avatar image Graphics_Dev · Feb 28, 2016 at 08:27 PM 0
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Works fine for me...

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