Question by
Kevvchiks · Feb 25, 2016 at 09:13 PM ·
playerprefssaveload
How to save my gold when i quit the game
I got this code
using UnityEngine; using System.Collections; using UnityEngine.UI;
public class Click : MonoBehaviour {
public UnityEngine.UI.Text goldDisplay;
public int gold = 0;
public int goldperclick = 1;
void Update() {
goldDisplay.text = "GOLD : " + gold;
}
public void Clicked() {
gold += goldperclick;
}
}
help me to change code, when i quit game, it saves my gold
Comment
Answer by Jessespike · Feb 25, 2016 at 09:45 PM
the same way they look in the examples, except use your variables. Did you even try?
void OnApplicationQuit() {
PlayerPrefs.SetInt("Player Gold", gold);
}
Your answer
Follow this Question
Related Questions
About Playerprefs Save & Load 0 Answers
Saving item count with Playerprefs 1 Answer
A Little Help With Player Prefs 0 Answers
How to save the state of Canvases/Toggles? 1 Answer
PlayerPrefs Autosave [SOLVED] 2 Answers