Sphere texture pole distortion
I am using procedurally generated textures, so i cant just fix them in photoshop. Is there any way out of this problem?
Comment
Your answer
Follow this Question
Related Questions
Unity OpenGL Texture not accessible in build 0 Answers
Icosphere texture seam 0 Answers
Make texture / spear full rounded 1 Answer
Graphics corruption on Android 3 Answers
How do I make the Terrain Textures display properly? 0 Answers