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Question by ajacko96 · May 08, 2018 at 02:18 PM · timer countdowntimer-scriptstudent

Add a Delay at the start of a level

Im trying to find a way to add a timed delay at the start of an infinite runner, i cant find a tutorial covering this. Im looking to delay the infinite running script buy about 30seconds so i can add a basic tutorial at the start of the level.

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Answer by tormentoarmagedoom · May 08, 2018 at 02:36 PM

Good day.

You need to make a timer, something like this.

 float TotalTime, CurrentTime();
 bool LevelStarted;
 
 void Start()
 {
 CurrentTime=0;
 TotalTime = 30;
 }
 
 void Update()
 {    
   if (!LevelStarted)
   {
     CurrentTime += Time.deltaTime;
 
     if (CurrentTime >= TotalTime)
     {
       Do what you want
       LevelStarted = true;
     }
   }
 }



Buut! If you want to make a tutorial, maybe you should create new scene.... :D Bye!

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avatar image ajacko96 · May 08, 2018 at 02:46 PM 0
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Thanks @tormentoarmagedoom thats a big help, how do i apply it to the level just an empty gameObject?

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