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Question by Hadamira · May 04, 2016 at 01:20 PM · unity 5scripting problemphp

This is my coding for login with php my admin but it kept telling me that i have parsing error. HELPPPPPPPPPPP

using UnityEngine; using System.Collections;

public class Login : MonoBehaviour { #region Variables //Static Variables public static string Email = ""; public static string Password = "";

 //Public Variables
 public string CurrentMenu = "Login";


 //Private Variables
 private string CreateAccountUrl = "http://127.0.0.1/CreateAccountT.php";
 private string LoginUrl = "";
 private string ConfirmPass = "";
 private string ConfirmEmail = "";
 private string CEmail = "";
 private string CPassword = "";

 //GUI test section 
 public float X;
 public float Y;
 public float Width;
 public float Height;

endregion

 // Use this for initialization
 void Start () {

 }//End Start method

 //Main GUI Function;
 void OnGUI (){
     if (CurrentMenu == "Login") {
         LoginGUI();
     }
     else if(CurrentMenu == "CreateAccount"){
         CreateAccountGUI();

     }

 } // End OnGUI

region Custom methods

//This method will login the accounts. void LoginGUI(){ //Login window GUI.Box (new Rect (300, 150 , (Screen.width / 4) + 300, (Screen.height / 4) + 250), "Login"); //Create Account button and login button

 if (GUI.Button (new Rect (400, 450, 140, 21), "Create Account")) {
         CurrentMenu = "CreateAccount";
     }

         //Log user in
         if (GUI.Button (new Rect (650, 450 , 140, 21), "Log In")) {

     } 
     //End Button

     //Email
     GUI.Label (new Rect (400, 275, 400, 21), "Email:");
     Email = GUI.TextField (new Rect (400, 300, 400, 21), Email);

     //Password
     GUI.Label (new Rect (400, 345, 400, 21), "Password:");
     Password = GUI.TextField (new Rect (400, 370, 400, 21), Password);
 }//End Login GUI


 //This method will be the GUI for creating the account
 void CreateAccountGUI(){
     
     //Login window
     GUI.Box (new Rect (300, 150, (Screen.width / 4) + 300, (Screen.height / 4) + 400), "Create Account");

     //Email and password to create new account
     GUI.Label (new Rect (400, 275, 400, 21), "Email:");
     CEmail = GUI.TextField (new Rect (400, 300, 400, 21), CEmail);
     
     GUI.Label (new Rect (400, 345, 400, 21), "Password:");
     CPassword = GUI.TextField (new Rect (400, 370, 400, 21), CPassword);

     GUI.Label (new Rect (400, 415, 400, 21), "Confirm Email:");
     ConfirmEmail = GUI.TextField (new Rect (400, 440, 400, 21), ConfirmEmail);
     
     GUI.Label (new Rect (400, 485, 400, 21), "Confirm Password:");
     ConfirmPass = GUI.TextField (new Rect (400, 510, 400, 21), ConfirmPass);

     //Create Account button and login button
     
     if (GUI.Button (new Rect (400, 625, 140, 21), "Create Account")) {
         if (ConfirmPass == CPassword && ConfirmEmail == CEmail){
             StartCoroutine ("CreateAccount");
     } else 
     { 
         //StartCoroutine ();

     }

 } //End Create Account
     //Log user in
     if (GUI.Button (new Rect (650, 625 , 140, 21), "Back")) {
         CurrentMenu = "Login";
     } 
     //End Button


 //End CA GUI

endregion

region CoRoutines

     //actually create the account
     IEnumerator CreateAccount(){


         //php scripts
         WWWForm Form = new WWWForm();

         //variables of php
         Form.AddField("Email", CEmail); 
         Form.AddField("Password",CPassword);
         WWW CreateAccountWWW = new WWW(CreateAccountUrl, Form);

         //wait for php to respond to unity
         yield return CreateAccountWWW;
         if(CreateAccountWWW.error != null){
             Debug.LogError("Cannot Connect to Account Creation");
         }else{
             string CreateAccountReturn = CreateAccountWWW.text;
             if(CreateAccountReturn == "Success"){
                 Debug.Log ("Success: Account Created");
                 CurrentMenu = "Login";
             }

         }
     
     }

endregion

 }
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