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Failed loading fbx Importer
Error Coding:
Failed loading fbx importer UnityEditor.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean) UnityEditor.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean) UnityEditor.BaseProjectWindow:DoDrag(IHierarchyProperty, Boolean) UnityEditor.BaseProjectWindow:DragElement(IHierarchyProperty, Boolean) UnityEditor.BaseProjectWindow:HierarchyView() UnityEditor.BaseProjectWindow:OnGUI() System.Reflection.MonoMethod:InternalInvoke(Object, Object[]) System.Reflection.MonoMethod:InternalInvoke(Object, Object[]) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.HostView:Invoke(String) UnityEditor.DockArea:OnGUI()
[....\Editor\Src\AssetPipeline\FBXImporter.cpp line 310]
It is no shame to explain what happened ;) You might even get an answer if you ask something or simply explain what lead up to this event. Ultimately it might also help other users.
Answer by Anglish · Sep 05, 2010 at 02:21 PM
Some problem, wen i start unity from the first time being installed it says "failed loading fbx importer"
and i cant import anything from maya, blender or max.
any ideas on what could be causing this?
Can you import "standard" FBXes? Do you have $$anonymous$$aya, Blender or $$anonymous$$ax installed on the machine? What version of Unity are you using? Did it ever work? Or is a fresh installation of Unity? What error do you get on the new imports? Is it the same error described above?
For christ's sake, don't post questions as an answer. Read the FAQ!! http://answers.unity3d.com/faq
Answer by VPlis · Sep 29, 2010 at 09:28 AM
Same problem for me...
Unity 3 Try with max 9 try with max 2009 Try with max 2011
[....\Editor\Src\AssetPipeline\FBXImporter.cpp line 428]
Don't post questions as an answer. Read the FAQ!! http://answers.unity3d.com/faq
Answer by unityfriend · Oct 04, 2010 at 06:13 AM
Hi, uninstall Kaspersky cause this error alt text
I did it and installed Avira and now it works perfectly
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