Failed to re-package resources
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details. C:\Users\reeem_000\Downloads\android-sdk_r24.4.1-windows\android-sdk-windows\build-tools\24.0.0-preview\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/reeem_000/Downloads/android-sdk_r24.4.1-windows/android-sdk-windows\platforms\android-22\android.jar" -F bin/resources.ap_
stderr[
] stdout[
]
CommandInvokationFailure: Failed to re-package resources. See the Console for details. C:\Users\reeem_000\Downloads\android-sdk_r24.4.1-windows\android-sdk-windows\build-tools\24.0.0-preview\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/reeem_000/Downloads/android-sdk_r24.4.1-windows/android-sdk-windows\platforms\android-22\android.jar" -F bin/resources.ap_
stderr[
] stdout[
] UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg) UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries) UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.HostView:OnGUI()
can any one help me plz
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