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Question by werdnaonaps · Feb 22, 2016 at 09:13 AM · ui2d game2d-gameplay

How to create dialog box that's properly scaled and appears at bottom of screen?

Hello,

I'm working on a simple 2d rpg game and I'm having trouble figuring out exactly how to use the UI tools to create a dialogue box that appears every time I want a character to say a line of dialogue.

I want the dialogue box to appear at the bottom of the screen and be properly scaled to the camera's aspect ratio and field of view.

I've tried fiddling with the canvas by resizing it and even creating a second camera that only shows the layer containing the canvas, but I can't quite get the behavior that I want. I watched the UI tutorials but I'm still not exactly sure which render mode I want, how to keep it aligned to the bottom of the screen, and how to keep it scaled.

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avatar image Ali-hatem · Feb 22, 2016 at 11:39 AM 0
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try this : select the canvas & in the Inspector locate Canvas Scaler (Script ) & set Ui Scale $$anonymous$$ode to Scale With Screen Size . if it didn't help it still easy to do via scripting just try the first option now

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