- Home /
Problem on phones(glitch) due to lowering of viewport Rect (W) of ortho cam to 0.8
Hi.I have viewport Rect (W) of my orthographic camera set to 0.8.basically it works all fine on unity. However when i built it for android and check on phones, On right side of the screen it creates duplicate of little part of my scene which looks totally wierd.Please help me fix this. will be much appreciated. I know it is due to camera viewport rect lower value.I also understand that as I have lowered value, 0.2 of camera W is empty. But how do i fix this? I cant keep my Main Camera viewport Rect to 1...That will just mess up my scene.
Your answer
![](https://koobas.hobune.stream/wayback/20220613190508im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
How do you change the dimensions of the Steam VR view on the mirror screen (URP) 2 Answers
Rendering to a portion of screen without cutting off anything that was visible during fullscreen 1 Answer
HDRP viewport shadows broken/noisy 0 Answers
How do I restrict rendering to a viewport for only some elements ? 1 Answer
Sup orthographic camera? 0 Answers