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Question by
JamesCoxAtHome · Feb 19, 2016 at 04:43 PM ·
resolution settings
"Capture Display" option causing my game to crash on start-up on Mac
Hi,
When setting "Mac Fullscreen Mode" to "Capture Display", then my game seems to crash on startup. As far as I can tell none of my code is even executed, and it certainly does not get as far as my screen resolution setting code.
This worked fine on Unity 4.x with the same code, but now I'm only able to run in lower non native resolutions. The same code runs fine at 1280 x 800, but that's as high as it can go without native resolution being setup.
Are there any known issues with this, or any new settings I need to change? All suggestions appreciated.
Cheers James
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