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Question by greenheartgames · Apr 30, 2015 at 07:11 AM · c#namespace

Configure default namespace for C# scripts in project?

I found some mention from 3 years ago that this option was planned for Unity 2.

Project specific configuration including namespace configuration is definitely planned for 2.0.

Was this ever implemented?

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avatar image Baste · Apr 30, 2015 at 08:03 AM 0
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Not afaik, but you can change the default C# script. The file used as a template is in Unity/Editor/Data/Resources/ScriptTemplates.

Wrap that file in namespace whatever {}, and you're good to go.

avatar image greenheartgames · May 01, 2015 at 12:29 AM 0
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good workaround for a single person and single project. for a $$anonymous$$m this quickly becomes cumbersome.

avatar image Baste · May 01, 2015 at 12:03 PM 0
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Oh, and by the way, that thread doesn't say that it wasn't planned for Unity 2, that was planned for version 2 of Visual Studio Tools for Unity, which is a third party plugin that makes $$anonymous$$icrosoft Visual Studio play nice with Unity.

If you use VS with VS Tools, I'm pretty sure that you can set the default namespace of files you create in the editor.

avatar image greenheartgames · May 01, 2015 at 12:24 PM 0
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my mistake. I'm looking for both the Unity config and Visual Studio tools. anyway, it appears Visual Studio Tools has not reached 2.0 yet and the feature isn't available either.

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