Projects take far too long to upgrade from earlier versions.
What is with the stupidly long times to upgrade earlier projects to more up to date versions of unity?
I am upgrading from 5.3.0b1 to 5.4.0f3 and its been about one and a half hours for a 10gb project to reach 20%. What the hell?
Why is it so damned slow?
Not sure specifically, for all we know your Hard drive is dying, but a couple things to consider.
Lets say it really took 1 1/2 hours to convert 20% correctly into a newer format/to address changes between version. I would say that is damn good time spent upgrading your project.
Secondly and this is just an opinion. When creating anything with software and beyond having source control in place, why take a new version unless it's explicitly needed and introduce risk? (this is a rhetorical question)
Thirdly, 10gb is still a crap ton of data(no it really is), i know it seems like nothing compared to the 6TB+ drives out, but it's a lot to parse regardless, particularly(which a fragmented drive could case delays while it's seeks, does not apply to ssd) if you have a spinning disk and not SSD.
Answer by Jamoy1993 · Aug 10, 2016 at 05:11 PM
Hard disk is fine i transfered the file to the edd in a couple of mins. The problem even persists on my ssd too. My question is what causes it to take so long. Its not converting formats is it? If its already in a unity readable format then it should go alot faster?
Secondly why not update? I backup my project beforehand. Plus the recent rendering performamce improvements are more than enough to warrant risk. I cant wait for the terrain improvement. Regardless if it screws up atleast i have a duplicate to revert to.
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