View from more than one camera on one screen
Hi, I try to make somethig like optical rangefinder. That should looks like this: LINK
I add two cameras on scene (with different position and rotation) but on game i see view just from one camera.
How can i get view just like on that two screens from link?
If I remember right you need to play with Depth of cameras.
say you are inside your tank
CameraTank : depth = 1
CameraCanon : depth = 0
say you want to use periscope
CameraTank : depth = 0
CameraCanon : depth = 1
Good luck!
Not exactly that. If i change depth i think i get that same effect as turn camera on/off. So I will have visible screen from first camera OR from second camera, but not from first AND second at the same time. And i need that two screens from cameras with some alpha channel because i want to see everything what is on screen from first camera and from second camera. Just like optical rangefinder.
Anyway i think i find good solution: I add two cameras just like i want, but i add to that cameras Render Texture. Then i will add third camera between that two. Then i will add two UI Images (one with render texture from first camera, and one with render texture from second camera, both with alpha channel) which can see third camera.
And in that way i tkink i will made rangefinder :D
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